Enhancing CPR Proficiency in Nursing Student Through Gamified Learning: Insight From a Scoping Review

Main Article Content

Diah Retno Wulan
Fairrul bin Masnah Kadir
Zulkhairul Naim Sidek Ahmad
Patricia Sator
Mexmollen Marcus

Abstract

Gamification in nursing education is being recognized for its capacity to enhance engagement and educational achievements, particularly in cardio-pulmonary resuscitation. The study conducted scoping reviews using literature sources from Crossref, PubMed, Scopus, Semantic, and Google Scholar databases published between 2014 and 2024. Data analysis is conducted using a qualitative method to gather information from multiple relevant studies. Out of 1714 items discovered, only 6 have passed the final filtering stage. The results indicate that implementing gamification is successful in enhancing the self-efficacy, knowledge, and abilities of nursing students in CPR. Gamification incorporates gaming elements into CPR learning to enhance student participation and create an engaging educational experience. Enhancing current learning techniques in nursing education through the implementation of gamification is crucial.

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How to Cite
Diah Retno Wulan, Masnah Kadir, F. bin, Sidek Ahmad, Z. N., Patricia Sator, & Mexmollen Marcus. (2025). Enhancing CPR Proficiency in Nursing Student Through Gamified Learning: Insight From a Scoping Review. Malaysian Journal of Medicine and Health Sciences, 21(1), 293–297. https://doi.org/10.47836/mjmhs.21.1.35
Section
Review Article

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